1 00:00:00,000 --> 00:00:00,580 2 00:00:00,580 --> 00:00:02,810 >> DAVID Malan: Allura f'dan il-programm pretty forma tajba, iżda se le 3 00:00:02,810 --> 00:00:05,970 kienu sbieħ jekk kien hemm sogħla biċċa puzzle li nistgħu użaw 4 00:00:05,970 --> 00:00:07,210 dritt barra mill-kaxxa? 5 00:00:07,210 --> 00:00:09,710 Well, nistgħu attwalment joħolqu li l-biċċa nfusna. 6 00:00:09,710 --> 00:00:13,950 Ejja mur l-palette Aktar Blokki, ikklikkja Make A Blokk, jagħti dan ġdida 7 00:00:13,950 --> 00:00:16,560 blokk isem ta Sogħla, u kklikkja OK. 8 00:00:16,560 --> 00:00:19,580 U tinnota li Scratch issa pprovdiet us mal-punt tat-tluq 9 00:00:19,580 --> 00:00:22,470 li permezz tagħhom nistgħu nagħmlu tagħna stess biċċa ġdida puzzle. 10 00:00:22,470 --> 00:00:24,610 >> Issa, dak ma jfisser biex jiddefinixxu sogħla? 11 00:00:24,610 --> 00:00:28,250 Well, ejja imorru quddiem u jisirqu xi wħud -biċċiet we użati qabel, jittrattienu 12 00:00:28,250 --> 00:00:31,380 u twaqqa minnhom stabbiliti għal dan blokk Sogħla definiti ġdid. 13 00:00:31,380 --> 00:00:35,030 U issa ejja go sal-quċċata xellug hawn, fejn naraw biċċa puzzle ġdida 14 00:00:35,030 --> 00:00:39,490 li Scratch sejjaħ dak I talab, Sogħla, drag ġewwa ta 'dan loop, 15 00:00:39,490 --> 00:00:41,810 u issa ikklikkja l-bandiera aħdar. 16 00:00:41,810 --> 00:00:45,910 Sogħla, sogħla, sogħla. 17 00:00:45,910 --> 00:00:50,010 >> Eżattament bħal qabel, iżda issa nħarsu kif ħafna aktar tinqara program tiegħi huwa. 18 00:00:50,010 --> 00:00:53,820 Meta l-bandiera aħdar huwa għafast, irrepeti tliet darbiet li ġejjin - 19 00:00:53,820 --> 00:00:54,610 sogħla. 20 00:00:54,610 --> 00:00:55,860 U thats it. 21 00:00:55,860 --> 00:00:56,620