1 00:00:00,000 --> 00:00:10,647 2 00:00:10,647 --> 00:00:11,980 DAN ARMENDARIZ: Hello, everyone. 3 00:00:11,980 --> 00:00:16,590 I'm Dan Armendariz, preceptor in computer science for [? Cs ?] 4 00:00:16,590 --> 00:00:19,890 and today I'm going to be talking to you about digital photography. 5 00:00:19,890 --> 00:00:24,030 Now, in particular we're going to do a crash course in just 60 minutes 6 00:00:24,030 --> 00:00:26,701 on a number of topics in digital photography. 7 00:00:26,701 --> 00:00:28,450 Unfortunately, we have a packed house here 8 00:00:28,450 --> 00:00:31,070 to sort of like choose your own adventure, 9 00:00:31,070 --> 00:00:35,290 and we will try to get through as much as possible. 10 00:00:35,290 --> 00:00:38,600 >> So without further delay-- unless you happen 11 00:00:38,600 --> 00:00:42,890 to be hiding under a rock-- humanity has for the very first time 12 00:00:42,890 --> 00:00:46,960 put a lander on a comet, which is a pretty cool thing. 13 00:00:46,960 --> 00:00:50,640 Phi-lay or Phil-y or some way of actually pronouncing 14 00:00:50,640 --> 00:00:52,890 this-- I've heard it pronounced a variety of ways, 15 00:00:52,890 --> 00:00:58,320 but of course this lander and the associated satellite 16 00:00:58,320 --> 00:01:00,470 that actually brought the lender to the comet each 17 00:01:00,470 --> 00:01:04,069 have some digital cameras attached and associated with them. 18 00:01:04,069 --> 00:01:10,130 So this is the view of Philae from Rosetta's OSIRIS narrow angle camera, 19 00:01:10,130 --> 00:01:14,590 so Rosetta is the machine that actually brought Philae over to the comet. 20 00:01:14,590 --> 00:01:18,250 >> Philae is the lander itself and as Philae was its way landing on a comet, 21 00:01:18,250 --> 00:01:19,249 it snapped some photos. 22 00:01:19,249 --> 00:01:22,290 And so there's something interesting about this that I want to point out, 23 00:01:22,290 --> 00:01:25,320 and first of all, this is just the lander, 24 00:01:25,320 --> 00:01:29,990 of course, but if you notice surrounding that there seems to be no stars. 25 00:01:29,990 --> 00:01:33,780 So I added a little bit extra black just sort of design of the slide, 26 00:01:33,780 --> 00:01:36,050 but the very center, the very corner of this slide 27 00:01:36,050 --> 00:01:41,414 is in fact original, the original image that came from Rosetta's OSIRIS camera. 28 00:01:41,414 --> 00:01:43,330 So just sort of give that some consideration-- 29 00:01:43,330 --> 00:01:46,250 why, if this is in fact in deep space, is it 30 00:01:46,250 --> 00:01:50,010 the case that there are no stars in this photograph. 31 00:01:50,010 --> 00:01:52,920 >> So just a couple of other things to take a look at-- this 32 00:01:52,920 --> 00:01:58,160 was a photo that came back from Philae, this was yesterday I think, 33 00:01:58,160 --> 00:01:59,620 after it had actually landed. 34 00:01:59,620 --> 00:02:02,910 And unfortunately, it was the case where the very first that Philae landed 35 00:02:02,910 --> 00:02:06,020 it bounced a couple times, and so it's not actually the proper position 36 00:02:06,020 --> 00:02:08,270 that they expected, but still it has this kind 37 00:02:08,270 --> 00:02:10,919 of neat look of the comet itself. 38 00:02:10,919 --> 00:02:14,010 And one of things that's really neat about this is that you realize that 39 00:02:14,010 --> 00:02:16,690 Rosetta has been travelling for about 10 years through space, 40 00:02:16,690 --> 00:02:20,480 so this means that the digital camera technology that's contained within 41 00:02:20,480 --> 00:02:23,360 Philae and Rosetta is least 10 years old, 42 00:02:23,360 --> 00:02:26,450 but if you go back through the records there's actually a scientific paper 43 00:02:26,450 --> 00:02:31,120 that was published back in 1998 that talked about the specifics 44 00:02:31,120 --> 00:02:36,290 of the specifications of the cameras on each of these satellites. 45 00:02:36,290 --> 00:02:39,360 >> And this is 1988, that's a long time ago. 46 00:02:39,360 --> 00:02:42,000 Do you have any idea what kind of digital camera technology 47 00:02:42,000 --> 00:02:43,370 was available back then? 48 00:02:43,370 --> 00:02:48,700 There happen to be a digital camera called the Canon EOS d2000 49 00:02:48,700 --> 00:02:51,160 and it was really the first digital camera 50 00:02:51,160 --> 00:02:55,980 that came out that people considered to be serious and usable digital cameras, 51 00:02:55,980 --> 00:02:58,410 so was it the case that back in 1998 when 52 00:02:58,410 --> 00:03:01,270 there were creating the specifications that they simply 53 00:03:01,270 --> 00:03:05,320 duct taped one of these Canon EOS d2000s to this lander? 54 00:03:05,320 --> 00:03:06,780 Well, of course not. 55 00:03:06,780 --> 00:03:08,720 >> This is meant to be a scientific instrument 56 00:03:08,720 --> 00:03:11,920 and so there's a lot of detail that actually went into this, 57 00:03:11,920 --> 00:03:16,560 but just to give you some context, this top of the line d2000 camera 58 00:03:16,560 --> 00:03:22,280 had two megapixel sensor and could take photos at about 3.5 frames per second. 59 00:03:22,280 --> 00:03:24,230 So two megapixels is pretty abysmal, if you 60 00:03:24,230 --> 00:03:29,170 have a modern smartphone such as an iPhone or Android phone it might 61 00:03:29,170 --> 00:03:31,700 be that the camera on the front of your device 62 00:03:31,700 --> 00:03:35,230 actually has one or two megapixels, about the same number of pixels 63 00:03:35,230 --> 00:03:39,960 as the Rosetta camera itself-- that's sort of the high quality one. 64 00:03:39,960 --> 00:03:44,680 The Philae lander actually has other cameras 65 00:03:44,680 --> 00:03:46,380 that are only one megapixels each. 66 00:03:46,380 --> 00:03:48,580 I think there's an array of six for panoramas 67 00:03:48,580 --> 00:03:51,580 and then there's another for some scientific studies 68 00:03:51,580 --> 00:03:54,060 and so basically the photo that we were just looking at 69 00:03:54,060 --> 00:03:57,570 was taken essentially with a one megapixel camera. 70 00:03:57,570 --> 00:04:01,090 >> Now of course, this is kind of not a very fair comparison, 71 00:04:01,090 --> 00:04:04,130 because when we're talking about the scientific aspect 72 00:04:04,130 --> 00:04:09,662 of digital photography then there's a lot to of additional work that 73 00:04:09,662 --> 00:04:12,370 has to go into making sure that it's actually going to be correct 74 00:04:12,370 --> 00:04:16,170 and that they can actually get some usable data out of this. 75 00:04:16,170 --> 00:04:20,119 And there's some interesting things about the Rosetta camera 76 00:04:20,119 --> 00:04:23,160 that we can actually learn from the paper that was published back in '98. 77 00:04:23,160 --> 00:04:26,550 In particular, it had a four megapixel camera, which was pretty impressive. 78 00:04:26,550 --> 00:04:28,724 It actually had a very large sensor size-- 79 00:04:28,724 --> 00:04:30,140 we'll talk more about sensor size. 80 00:04:30,140 --> 00:04:34,254 That was pretty well equivalent to a standard 35 millimeter frame. 81 00:04:34,254 --> 00:04:36,670 We'll talk more about that in just a little bit, hopefully 82 00:04:36,670 --> 00:04:38,770 if we actually get to it. 83 00:04:38,770 --> 00:04:40,880 >> And the maximum shutter speed, so in other words, 84 00:04:40,880 --> 00:04:45,300 the maximum amount of time that, rather than the fastest amount of time that 85 00:04:45,300 --> 00:04:49,540 the sensor was actually able to capture data and to capture the lights 86 00:04:49,540 --> 00:04:51,990 for the exposure was one 1/100 of a second, 87 00:04:51,990 --> 00:04:56,210 which is frankly pretty abysmal compared to this digital camera that actually 88 00:04:56,210 --> 00:05:01,820 that came out in 1998, which operated about 1/4,000 or maybe 1/8,000 89 00:05:01,820 --> 00:05:03,740 of a second. 90 00:05:03,740 --> 00:05:05,850 So let's take a look at another image from space. 91 00:05:05,850 --> 00:05:09,820 >> This came out of JAXA, which is Japan's space agency 92 00:05:09,820 --> 00:05:15,075 and this is a picture of they released a satellite that went around the moon 93 00:05:15,075 --> 00:05:18,630 and took some photographs, and this was I believe a moon rise that 94 00:05:18,630 --> 00:05:21,250 came over that, and it's a fantastic image, 95 00:05:21,250 --> 00:05:23,410 but again you have to wonder what is going on. 96 00:05:23,410 --> 00:05:26,496 Why are there no stars in this scene? 97 00:05:26,496 --> 00:05:29,120 So realize that we we're talking about digital photography, one 98 00:05:29,120 --> 00:05:33,230 of the most important aspects of it is to consider the exposure. 99 00:05:33,230 --> 00:05:36,030 And of course, exposure is not something that we actually 100 00:05:36,030 --> 00:05:38,150 deal with solely in digital photography, this 101 00:05:38,150 --> 00:05:40,970 applies to film photography as well and also videography 102 00:05:40,970 --> 00:05:44,650 and a variety of other fields where we're actually capturing images, 103 00:05:44,650 --> 00:05:48,810 but there's really four major things that impact the exposure. 104 00:05:48,810 --> 00:05:51,940 >> One of the most important things is the amount of available light. 105 00:05:51,940 --> 00:05:54,366 Now sometimes you can control this, if you're in a studio, 106 00:05:54,366 --> 00:05:56,990 for example, or in this room we can control the amount of light 107 00:05:56,990 --> 00:05:59,200 by turning some lights on, turning the lights off, 108 00:05:59,200 --> 00:06:02,040 but in the case of the satellites they really 109 00:06:02,040 --> 00:06:05,460 don't have any control over this. 110 00:06:05,460 --> 00:06:09,520 It is the amount of sunlight that exist in the sky 111 00:06:09,520 --> 00:06:13,470 or rather in space that reflects off of each of these objects 112 00:06:13,470 --> 00:06:16,560 and can be collected by this sensor. 113 00:06:16,560 --> 00:06:18,560 So the amount available light, we may or may not 114 00:06:18,560 --> 00:06:21,230 have control over depending on the circumstance, 115 00:06:21,230 --> 00:06:24,100 but notice that we also have three other settings 116 00:06:24,100 --> 00:06:28,870 as well-- shutter speed, ISO, an aperture through which any camera 117 00:06:28,870 --> 00:06:33,690 actually uses to manipulate to try to capture the amount of available light 118 00:06:33,690 --> 00:06:35,110 that exist in the environment. 119 00:06:35,110 --> 00:06:37,100 So another way to think about this is that you 120 00:06:37,100 --> 00:06:40,690 have a sensor in a digital camera, it can collect a certain amount of light, 121 00:06:40,690 --> 00:06:43,990 there's a range of amount of light that it can actually collect, 122 00:06:43,990 --> 00:06:47,240 too little light and it won't register, so it'll look totally dark. 123 00:06:47,240 --> 00:06:50,280 Too much light and it will actually overwhelm the sensor 124 00:06:50,280 --> 00:06:51,890 and it will look totally white. 125 00:06:51,890 --> 00:06:54,810 So we have these settings to try to compensate 126 00:06:54,810 --> 00:06:57,560 for the amount available light that exists in the scene 127 00:06:57,560 --> 00:07:00,860 and fit that amount of light in the scene to the range 128 00:07:00,860 --> 00:07:04,000 that our sensor can actually capture. 129 00:07:04,000 --> 00:07:07,610 >> So let's take a step back and talk a little bit about light. 130 00:07:07,610 --> 00:07:10,300 So you might recall from high school physics, 131 00:07:10,300 --> 00:07:17,780 light is of course is photons that has properties of both the wave and matter, 132 00:07:17,780 --> 00:07:24,090 and because of its properties of a wave it 133 00:07:24,090 --> 00:07:27,240 operates in various wavelengths and we as humans can only 134 00:07:27,240 --> 00:07:30,430 interpret and understand and receive through our eyes 135 00:07:30,430 --> 00:07:34,420 a small spectrum of the electromagnetic spectrum, which 136 00:07:34,420 --> 00:07:37,540 represents the color that we're able to see. 137 00:07:37,540 --> 00:07:41,510 Now, it's interesting to note of course that our visual system 138 00:07:41,510 --> 00:07:45,460 is a rather complex system that is made up of a wide variety of parts, not only 139 00:07:45,460 --> 00:07:49,180 just our eyes, but even all of the sub parts within the eyes, 140 00:07:49,180 --> 00:07:51,566 including the lens, the iris and the retina 141 00:07:51,566 --> 00:07:53,940 in the very back with all the cells associated with that, 142 00:07:53,940 --> 00:07:57,350 but also the pathway to the brain and the visual cortex itself. 143 00:07:57,350 --> 00:08:00,420 >> And this can lead to some very interesting phenomenon that actually 144 00:08:00,420 --> 00:08:03,610 impact us as photographers, and perhaps more 145 00:08:03,610 --> 00:08:07,660 correctly impact the design of cameras and digital cameras. 146 00:08:07,660 --> 00:08:09,692 So this you may or may not have seen if you've 147 00:08:09,692 --> 00:08:11,900 been trolling around on the internet for long enough. 148 00:08:11,900 --> 00:08:15,540 It's just an optical illusion where there 149 00:08:15,540 --> 00:08:20,300 are two tiles that are labeled-- tile A at the top of this illusion and tile B 150 00:08:20,300 --> 00:08:22,540 at the center, and it just so happens that they 151 00:08:22,540 --> 00:08:24,638 are in fact exactly the same color. 152 00:08:24,638 --> 00:08:26,513 So even if you know this fact, you look at it 153 00:08:26,513 --> 00:08:28,096 and it still doesn't look quite right. 154 00:08:28,096 --> 00:08:30,690 This is in fact a very strong visual perception 155 00:08:30,690 --> 00:08:34,700 that our brain is playing on us. 156 00:08:34,700 --> 00:08:37,789 Just to try to prove this to you a little bit, 157 00:08:37,789 --> 00:08:40,600 >> I'm going to bring up the same image in Photoshop 158 00:08:40,600 --> 00:08:46,090 and I'm going to bring up the eyedropper tool, select the color in the A tile, 159 00:08:46,090 --> 00:08:50,400 and I'm going to draw a little color bridge between A and B 160 00:08:50,400 --> 00:08:54,170 and hopefully now you can sort of see what is going on, 161 00:08:54,170 --> 00:08:57,110 or you can at least convince yourself that this color is 162 00:08:57,110 --> 00:08:59,920 in fact the same in these two tiles. 163 00:08:59,920 --> 00:09:03,470 So let me digress a little bit, because I really am showing you this just 164 00:09:03,470 --> 00:09:09,990 to make clear the fact that we have a visual system that complicates matters. 165 00:09:09,990 --> 00:09:14,560 Our eyes do not operate scientifically like the Philae lander would 166 00:09:14,560 --> 00:09:16,420 and like a digital camera would, and this 167 00:09:16,420 --> 00:09:20,181 causes some problems that actually impact us as digital photographers. 168 00:09:20,181 --> 00:09:22,180 So if we take a look at the structure of the eye 169 00:09:22,180 --> 00:09:24,310 we don't have to really worry about too much of it, 170 00:09:24,310 --> 00:09:29,070 but there is of course the iris and the lens that actually focuses 171 00:09:29,070 --> 00:09:32,610 the light into the back of the eye, which has the retina. 172 00:09:32,610 --> 00:09:36,922 The retina has a variety of cells, and in the very center of our vision 173 00:09:36,922 --> 00:09:38,880 there exists a structure called the fovea where 174 00:09:38,880 --> 00:09:41,590 we have a very high concentration of detail cells that 175 00:09:41,590 --> 00:09:46,020 allow us to see color vision and a variety of other things. 176 00:09:46,020 --> 00:09:49,425 Now the retina is made up of a variety of types of cells. 177 00:09:49,425 --> 00:09:51,800 There's two major types that we're really concerned with. 178 00:09:51,800 --> 00:09:54,430 There's rods and cones, and each of these 179 00:09:54,430 --> 00:09:56,590 have different properties, so the rods for example 180 00:09:56,590 --> 00:09:58,500 are primarily associated with night vision, 181 00:09:58,500 --> 00:10:00,510 whereas cones give us our day vision. 182 00:10:00,510 --> 00:10:03,890 What this means is that rod cells are more sensitive to light. 183 00:10:03,890 --> 00:10:05,740 They're the ones that are activated and that 184 00:10:05,740 --> 00:10:08,698 are in use when you're outside in the middle of the night, for example. 185 00:10:08,698 --> 00:10:11,860 And cones tend to be in use when you have high detailed vision 186 00:10:11,860 --> 00:10:14,930 or when you're actually in daylight. 187 00:10:14,930 --> 00:10:17,700 So just like we were saying, rods have more light sensitivity, 188 00:10:17,700 --> 00:10:19,549 cones have less. 189 00:10:19,549 --> 00:10:21,840 In the fovea, which was that structure that I mentioned 190 00:10:21,840 --> 00:10:26,120 that's in the very middle of the retina in the center of your field of view 191 00:10:26,120 --> 00:10:30,630 you have a high concentration of cones and a low concentration of rods. 192 00:10:30,630 --> 00:10:34,690 In fact, the relative presence of rods overall in your entire retina 193 00:10:34,690 --> 00:10:35,410 is very high. 194 00:10:35,410 --> 00:10:38,870 You have far more rods than you have cones, which is pretty interesting 195 00:10:38,870 --> 00:10:44,487 and sort of eludes a little bit to the fact that the greatest amount of detail 196 00:10:44,487 --> 00:10:46,570 that we have and the greatest amount of day vision 197 00:10:46,570 --> 00:10:49,540 that we have is in the very center of our vision. 198 00:10:49,540 --> 00:10:54,521 >> When we go outside at night if you've been to a planetarium for example, 199 00:10:54,521 --> 00:10:56,270 you might have heard the host actually say 200 00:10:56,270 --> 00:10:58,640 that when you want to look at something up in the sky 201 00:10:58,640 --> 00:11:01,100 actually look at it in the corner of your eye. 202 00:11:01,100 --> 00:11:04,020 The reason for that is you have more rods in your periphery 203 00:11:04,020 --> 00:11:05,950 than you do in the center, and this means 204 00:11:05,950 --> 00:11:09,210 that you can perhaps see that detail a little bit better 205 00:11:09,210 --> 00:11:11,400 with that more sensitive cell. 206 00:11:11,400 --> 00:11:13,760 >> Now, the primary stimulus for cones is trichomatic, 207 00:11:13,760 --> 00:11:16,450 that means that the cones are really the ones that provide to us 208 00:11:16,450 --> 00:11:20,400 our color vision, so among other reasons this in combination 209 00:11:20,400 --> 00:11:24,245 is why in broad daylight we can actually perceive far more colors 210 00:11:24,245 --> 00:11:25,870 than we can in the middle of the night. 211 00:11:25,870 --> 00:11:27,480 You might have noticed if you go outside in the middle of the night 212 00:11:27,480 --> 00:11:30,050 the colors don't seem to be as bright. 213 00:11:30,050 --> 00:11:32,660 One of the reasons for that is that the cones 214 00:11:32,660 --> 00:11:35,450 are the ones that provide to us our color vision, 215 00:11:35,450 --> 00:11:39,960 and the cones are what become inactive at night. 216 00:11:39,960 --> 00:11:41,974 >> Now similarly, rods actually detect motion 217 00:11:41,974 --> 00:11:44,640 and this is another reason why it's very useful in the periphery 218 00:11:44,640 --> 00:11:47,764 and why we can detect motion more in the periphery than when we're actually 219 00:11:47,764 --> 00:11:50,090 looking directly at something. 220 00:11:50,090 --> 00:11:53,280 Now, the reason that we are able to actually have trichromatic vision out 221 00:11:53,280 --> 00:11:57,480 of these cones cells is because we have different types of cones 222 00:11:57,480 --> 00:12:03,120 that respond to different wavelengths of light, and it's not an exact science. 223 00:12:03,120 --> 00:12:06,500 We don't say that one specific type of cone cell 224 00:12:06,500 --> 00:12:09,230 responds precisely to some specific wavelengths of light, 225 00:12:09,230 --> 00:12:11,930 know there's a response curve that's associated with these. 226 00:12:11,930 --> 00:12:15,160 And that implies that some of them there's some overlap in this element, 227 00:12:15,160 --> 00:12:20,650 so we might actually have sort of a non-linear stimulus 228 00:12:20,650 --> 00:12:22,020 to various types of colors. 229 00:12:22,020 --> 00:12:24,936 >> And in fact, this is precisely what happens, if we take a look at this 230 00:12:24,936 --> 00:12:28,840 we have three different types of cells-- The s-type cell, which 231 00:12:28,840 --> 00:12:32,120 is for short wavelengths, the MDL types, which are absolutely 232 00:12:32,120 --> 00:12:34,690 the most prevalent types of cones within our eye, 233 00:12:34,690 --> 00:12:38,980 and you notice that those are very high up in this spectrum, 234 00:12:38,980 --> 00:12:41,880 much closer to the green spectrum. 235 00:12:41,880 --> 00:12:43,950 And this actually is very, very important to us 236 00:12:43,950 --> 00:12:47,230 as digital photographers and in the construction of digital cameras 237 00:12:47,230 --> 00:12:54,160 because this is one of the primary reasons why-- well, there's 238 00:12:54,160 --> 00:12:56,640 a lot of things that this impacts and hopefully we'll 239 00:12:56,640 --> 00:12:57,990 get a chance to get to them. 240 00:12:57,990 --> 00:13:00,980 But the result of this is that we actually 241 00:13:00,980 --> 00:13:06,250 respond better to green wavelengths than we do to red or to blue, 242 00:13:06,250 --> 00:13:08,990 and in fact our response curve is very different for that. 243 00:13:08,990 --> 00:13:11,600 >> And if you sort of close your eyes for just a minute 244 00:13:11,600 --> 00:13:16,210 and imagine that you have three similar rooms that are all 245 00:13:16,210 --> 00:13:19,590 totally dark except in the very center there is a light bulb. 246 00:13:19,590 --> 00:13:22,572 And in one room, you have a green light bulb, 247 00:13:22,572 --> 00:13:25,780 in one room you have a red light bulb, in another you have a blue light bulb, 248 00:13:25,780 --> 00:13:28,370 and that's all you have in this room for illumination. 249 00:13:28,370 --> 00:13:32,470 And if you imagine the relative brightness of these rooms based 250 00:13:32,470 --> 00:13:37,420 purely on this single light source, try to imagine 251 00:13:37,420 --> 00:13:41,950 which one might feel brighter, and the correct answer is green. 252 00:13:41,950 --> 00:13:46,360 Generally what happens is that because we respond, because our cone cells are 253 00:13:46,360 --> 00:13:50,010 stimulated much more by the green wavelengths than by any others, 254 00:13:50,010 --> 00:13:55,700 we respond much more to that light, and so that is actually 255 00:13:55,700 --> 00:13:58,750 very important for our perception of brightness and luminous, 256 00:13:58,750 --> 00:14:04,130 as opposed to some of these other colors. 257 00:14:04,130 --> 00:14:08,570 >> Now, if we take a look again at this, the eye structure that we had, 258 00:14:08,570 --> 00:14:11,810 we had course light that comes in on the left side of this diagram 259 00:14:11,810 --> 00:14:15,090 through the iris, focused by the lens and onto this so-called "censor," 260 00:14:15,090 --> 00:14:19,110 our retina at the very back of the eye, and this is very similar 261 00:14:19,110 --> 00:14:22,850 to the structure of a digital camera as well in some ways. 262 00:14:22,850 --> 00:14:26,110 We have a lens, which is actually used the focus the light. 263 00:14:26,110 --> 00:14:28,320 And that light is then focused onto the very back 264 00:14:28,320 --> 00:14:31,100 of the camera, which has the sensor. 265 00:14:31,100 --> 00:14:35,546 >> Now this is a diagram of a digital SLR-- a single lens reflex camera, which 266 00:14:35,546 --> 00:14:37,420 for those of you that are unfamiliar are sort 267 00:14:37,420 --> 00:14:39,003 of the more professional looking ones. 268 00:14:39,003 --> 00:14:41,720 They're the ones that allow you to change lenses, 269 00:14:41,720 --> 00:14:45,760 they're the ones that have a hump on the top of the camera where 270 00:14:45,760 --> 00:14:48,890 the prism and the viewfinder is so you can actually look through it. 271 00:14:48,890 --> 00:14:51,270 The reason that it works that way that it does 272 00:14:51,270 --> 00:14:54,390 is that the pentaprism actually reflects the light that 273 00:14:54,390 --> 00:14:57,350 has come in through the lens and reflected off 274 00:14:57,350 --> 00:15:00,565 a mirror that operates that sits at a 45 degree angle. 275 00:15:00,565 --> 00:15:03,440 It goes up through the pentaprism and then out through the viewfinder 276 00:15:03,440 --> 00:15:06,020 where you are able to see the image. 277 00:15:06,020 --> 00:15:09,930 >> When you actually take the exposure, the mirror moves up and out of the way, 278 00:15:09,930 --> 00:15:13,930 the shutter is opened, and that allows the light to pass all the way back 279 00:15:13,930 --> 00:15:18,280 through and directly hit the sensor, which causes the exposure to happen. 280 00:15:18,280 --> 00:15:24,810 So in the typical configuration you cannot actually see the image through 281 00:15:24,810 --> 00:15:28,185 the viewfinder in a proper digital SLR, you cannot actually see the image 282 00:15:28,185 --> 00:15:31,150 through the viewfinder and also capture the image. 283 00:15:31,150 --> 00:15:32,900 If you happen to have one of these cameras 284 00:15:32,900 --> 00:15:35,250 you might say well I have a preview mode, 285 00:15:35,250 --> 00:15:39,620 but what that essentially does it lifts the mirror out of the way. 286 00:15:39,620 --> 00:15:43,510 It turns off, essentially disables, the optical viewfinder and it 287 00:15:43,510 --> 00:15:46,866 uses the screen on the back of the camera based on the light 288 00:15:46,866 --> 00:15:49,592 that the sensor is receiving. 289 00:15:49,592 --> 00:15:54,520 >> Now there's an important aspect of light to recognize beyond the fact 290 00:15:54,520 --> 00:16:00,360 that it is made up of wavelengths, that it is made up of colors, that 291 00:16:00,360 --> 00:16:02,360 as a result of the various wavelengths, and that 292 00:16:02,360 --> 00:16:05,900 is that the individual photons that make up the light 293 00:16:05,900 --> 00:16:08,580 have a direct correlation to the relative brightness, 294 00:16:08,580 --> 00:16:10,790 or to the intensity of that light. 295 00:16:10,790 --> 00:16:14,100 So every time that we double the number of photons 296 00:16:14,100 --> 00:16:16,932 at any particular wavelength of that light then 297 00:16:16,932 --> 00:16:18,640 we're essentially doubling the intensity, 298 00:16:18,640 --> 00:16:21,380 we're doubling the brightness of that light, 299 00:16:21,380 --> 00:16:23,840 and this has a very important name in photography. 300 00:16:23,840 --> 00:16:25,340 It's called stops. 301 00:16:25,340 --> 00:16:28,680 So when we're talking about exposure, we talk about stops in this way. 302 00:16:28,680 --> 00:16:35,235 We generally want to try to manipulate this is quantized notion of photons 303 00:16:35,235 --> 00:16:37,380 that are actually entering into our camera 304 00:16:37,380 --> 00:16:41,930 by either having or doubling the amount of light that is allowed in. 305 00:16:41,930 --> 00:16:46,110 So it's very, very frequent that you'll see 306 00:16:46,110 --> 00:16:48,640 numbers related to this idea of stops. 307 00:16:48,640 --> 00:16:51,576 So for example, the idea of exposure compensation, 308 00:16:51,576 --> 00:16:53,450 which we'll talk more about in just a minute, 309 00:16:53,450 --> 00:16:56,920 operates in this notion of stops where a single stop 310 00:16:56,920 --> 00:16:59,520 is a doubling or halving depending on the direction 311 00:16:59,520 --> 00:17:03,000 you're going of the amount of light that's being entered. 312 00:17:03,000 --> 00:17:07,010 >> Now of course, when we're talking about a number of stops, so for example, 313 00:17:07,010 --> 00:17:11,740 let's say we're talking about a change of two stops as opposed to one stop. 314 00:17:11,740 --> 00:17:15,530 This means we are not just doubling it, but we're doubling it again, 315 00:17:15,530 --> 00:17:19,300 so a changing two stops results in a four times 316 00:17:19,300 --> 00:17:21,740 difference in the intensity of the light. 317 00:17:21,740 --> 00:17:23,980 Likewise, a three stop differences is eight, 318 00:17:23,980 --> 00:17:26,230 four stops is 16, so on and so forth. 319 00:17:26,230 --> 00:17:29,760 >> So even a low number of stops can represent 320 00:17:29,760 --> 00:17:33,980 a wide variety of different intensities in light. 321 00:17:33,980 --> 00:17:38,350 And in fact, when we're talking about daylight versus the brightest 322 00:17:38,350 --> 00:17:43,010 day versus the darkest night we're really talking about 20 stops perhaps 323 00:17:43,010 --> 00:17:44,210 at the absolute most. 324 00:17:44,210 --> 00:17:48,020 That's probably something closer to 15 stops or so, 325 00:17:48,020 --> 00:17:50,180 but that'll be important in just a minute as we 326 00:17:50,180 --> 00:17:52,330 keep talking about exposure. 327 00:17:52,330 --> 00:17:55,610 >> So we talked a little bit about light and so let's talk about some 328 00:17:55,610 --> 00:17:58,320 of these other exposure settings that actually 329 00:17:58,320 --> 00:18:02,930 allow us to capture the light that exists in a scene. 330 00:18:02,930 --> 00:18:05,450 There's shutter speed, there's ISO and aperture, 331 00:18:05,450 --> 00:18:07,870 and we alluded a little bit to shutter speed before, 332 00:18:07,870 --> 00:18:11,780 but I do have a video that sort of shows the anatomy of a camera 333 00:18:11,780 --> 00:18:16,530 and also will illuminate this idea of the shutter itself. 334 00:18:16,530 --> 00:18:19,170 So I have here this high speed photo which 335 00:18:19,170 --> 00:18:22,170 I happened to find on the internet, and what you will see 336 00:18:22,170 --> 00:18:26,570 is this action of actually capturing an exposure 337 00:18:26,570 --> 00:18:29,470 on this particular digital SLR. 338 00:18:29,470 --> 00:18:33,640 >> So as I'm talking I want you to pay attention to a couple of things. 339 00:18:33,640 --> 00:18:37,640 First, notice that the mirror moves up out of the way, 340 00:18:37,640 --> 00:18:40,500 recall that we talked about this in a digital SLR. 341 00:18:40,500 --> 00:18:43,520 Now notice that the thing that we're seeing it behind that 342 00:18:43,520 --> 00:18:48,280 is not the raw sensor itself, but it is in fact a piece of plastic 343 00:18:48,280 --> 00:18:53,040 or Kevlar depending on the quality of the camera that 344 00:18:53,040 --> 00:18:54,060 operates as the shutter. 345 00:18:54,060 --> 00:18:57,040 It's a mechanical shutter actually move out of the way 346 00:18:57,040 --> 00:18:59,821 and exposes the sensor underneath. 347 00:18:59,821 --> 00:19:01,570 So let's take a look at this one more time 348 00:19:01,570 --> 00:19:04,640 so you can sort of watch the action of the shutter. 349 00:19:04,640 --> 00:19:07,330 The mirror moves up by the way, notice shutter opens 350 00:19:07,330 --> 00:19:11,600 and then very quickly there is another curtain that closes behind it. 351 00:19:11,600 --> 00:19:16,080 This is a very typical set up for digital SLRs with mechanical shutters. 352 00:19:16,080 --> 00:19:19,340 We'll have two curtains that operates either horizontally 353 00:19:19,340 --> 00:19:23,170 or vertically depending on the particular camera 354 00:19:23,170 --> 00:19:25,240 and it will move across the entire plane. 355 00:19:25,240 --> 00:19:28,540 First the first curtain will open, exposing the sensor underneath, 356 00:19:28,540 --> 00:19:33,420 and the second curtain will close thereby stopping the exposure. 357 00:19:33,420 --> 00:19:36,720 >> Now there are other types of shutters as well, and really for our purposes 358 00:19:36,720 --> 00:19:40,712 we don't have to worry about them too much except for the electronic shutter. 359 00:19:40,712 --> 00:19:42,920 So this is a mechanical shutter, and you'll typically 360 00:19:42,920 --> 00:19:45,875 find this on digital SLR. 361 00:19:45,875 --> 00:19:47,750 And the whole combination of these movements, 362 00:19:47,750 --> 00:19:49,708 including the mirror moving up, out of the way, 363 00:19:49,708 --> 00:19:52,800 the shutter opening, and then the second curtain closing behind it, 364 00:19:52,800 --> 00:19:57,220 results in that characteristic click that we hear in cameras. 365 00:19:57,220 --> 00:19:59,820 But for cameras that don't actually make that physical noise, 366 00:19:59,820 --> 00:20:05,010 such as camera phones and compact cameras and smart phones 367 00:20:05,010 --> 00:20:08,680 and a variety of others is that they have an electronic shutter. 368 00:20:08,680 --> 00:20:12,130 An electronic shattered doesn't operate in the same way, 369 00:20:12,130 --> 00:20:15,540 but rather it starts to read data off the sensor and then immediately stops, 370 00:20:15,540 --> 00:20:21,600 or rather it allows the sensor to accumulate the data of the changes 371 00:20:21,600 --> 00:20:25,090 in the voltage caused by photons hitting the sensor 372 00:20:25,090 --> 00:20:29,770 and then it will actually clear it once the exposure is actually complete. 373 00:20:29,770 --> 00:20:35,140 >> So this is sort of the most rigid definition of shutter speed, 374 00:20:35,140 --> 00:20:40,900 but what ultimately this means is that this is defining how much light we 375 00:20:40,900 --> 00:20:45,810 are actually receiving on the sensor plane, 376 00:20:45,810 --> 00:20:49,060 and ultimately this means that we can change the shutter 377 00:20:49,060 --> 00:20:51,220 speed in terms of stops. 378 00:20:51,220 --> 00:20:53,930 We might have the shutter open for a single second, 379 00:20:53,930 --> 00:20:57,290 for example, and so we would say that our shutter speed is then one second. 380 00:20:57,290 --> 00:21:01,010 And what that means in the mechanical terms is that the first curtain opens, 381 00:21:01,010 --> 00:21:03,370 the sensor is then exposed to light for one second, 382 00:21:03,370 --> 00:21:06,060 and then the second curtain closes behind it. 383 00:21:06,060 --> 00:21:08,030 >> Then of course, we can change this by a stop 384 00:21:08,030 --> 00:21:11,220 if we go a stop brighter this means that we then 385 00:21:11,220 --> 00:21:14,010 have to keep the shutter open for longer, 386 00:21:14,010 --> 00:21:16,240 so that we can collect more photons. 387 00:21:16,240 --> 00:21:20,570 So a stop brighter would result in two second shutter speed. 388 00:21:20,570 --> 00:21:23,770 Likewise, a stop darker, which would mean that we have to have the shutter 389 00:21:23,770 --> 00:21:28,149 open for less amount of time so we would have half a second of a shutter speed. 390 00:21:28,149 --> 00:21:30,690 We can keep going in either direction, but if you play around 391 00:21:30,690 --> 00:21:32,860 with the settings on your camera, you probably 392 00:21:32,860 --> 00:21:35,810 will notice that it seems to approximately double 393 00:21:35,810 --> 00:21:39,130 or halve depending on the direction of your tuning. 394 00:21:39,130 --> 00:21:43,030 >> Now, the shutter speed because we can have it open for some arbitrary 395 00:21:43,030 --> 00:21:46,700 amount of time does have some impact on our image. 396 00:21:46,700 --> 00:21:49,170 In particular, imagine what happens if you're 397 00:21:49,170 --> 00:21:52,830 capturing all of the photons in a particular scene 398 00:21:52,830 --> 00:21:54,550 over a couple of seconds. 399 00:21:54,550 --> 00:21:57,740 You might imagine if there's some movement within this scene, 400 00:21:57,740 --> 00:22:00,610 so for example there's a ball that moves across the scene, 401 00:22:00,610 --> 00:22:02,370 or in the case of this photograph there's 402 00:22:02,370 --> 00:22:04,760 a wave that moves across the scene. 403 00:22:04,760 --> 00:22:07,980 >> I'm capturing the photons from that entire movement, 404 00:22:07,980 --> 00:22:10,380 so this is causing a motion blur that becomes 405 00:22:10,380 --> 00:22:14,370 very visible within the photograph and sometimes this is intentional. 406 00:22:14,370 --> 00:22:17,650 Sometimes you actually want to get some motion blur so you can smooth out 407 00:22:17,650 --> 00:22:20,980 the motion of the waves, for example, or perhaps you 408 00:22:20,980 --> 00:22:23,900 want to actually capture movement of a fast moving 409 00:22:23,900 --> 00:22:28,450 car, you want to actually capture the movement of fireworks, for example. 410 00:22:28,450 --> 00:22:31,990 By the way, many people love to go outside and take pictures of fireworks 411 00:22:31,990 --> 00:22:35,500 and have very high, fast shutter speeds, which just looks abysmal, 412 00:22:35,500 --> 00:22:39,241 because it's just the brief moment of explosion or a couple of seconds after 413 00:22:39,241 --> 00:22:40,490 and then they're all chimping. 414 00:22:40,490 --> 00:22:41,698 >> Do you know what chimping is? 415 00:22:41,698 --> 00:22:45,180 It's like you take a picture, right, and then you're hunched over your camera, 416 00:22:45,180 --> 00:22:47,471 and you show your friends and you're like, " oh,oh,oh." 417 00:22:47,471 --> 00:22:48,280 Chimping, right? 418 00:22:48,280 --> 00:22:48,890 OK. 419 00:22:48,890 --> 00:22:52,487 >> So come back, so you have this idea of fireworks where it's really 420 00:22:52,487 --> 00:22:55,070 the movements of these fireworks that's really interesting, so 421 00:22:55,070 --> 00:22:57,310 try experimenting with your shutter speed 422 00:22:57,310 --> 00:23:00,900 and capturing the movement using a very long shutter speed, 423 00:23:00,900 --> 00:23:02,460 rather than a very short one. 424 00:23:02,460 --> 00:23:05,300 Of course, this means that you can get motion 425 00:23:05,300 --> 00:23:07,130 blur due to a wide variety of factors. 426 00:23:07,130 --> 00:23:10,680 It might not just be the object in this scene that's moving quickly, 427 00:23:10,680 --> 00:23:15,200 as is the case in the fireworks here, or the other car or the environment 428 00:23:15,200 --> 00:23:17,940 in this photo on the left, but instead imagine 429 00:23:17,940 --> 00:23:22,790 if you're trying to hold of the phone or your camera for that long. 430 00:23:22,790 --> 00:23:25,110 No matter how much you actually brace yourself, 431 00:23:25,110 --> 00:23:28,440 you will have a small amount of movement that translates to some motion 432 00:23:28,440 --> 00:23:30,450 blur within your camera. 433 00:23:30,450 --> 00:23:32,640 >> So if you're try to counteract that, you either 434 00:23:32,640 --> 00:23:36,630 have to increase the shutter speed so that it decreases the amount of time 435 00:23:36,630 --> 00:23:39,930 that the shutters actually open and thereby freezing that motion, 436 00:23:39,930 --> 00:23:42,716 or you need to stabilize the camera in some way. 437 00:23:42,716 --> 00:23:44,590 In which, case you might want to use a tripod 438 00:23:44,590 --> 00:23:48,190 or to set the camera down on some stable table or something along those lines 439 00:23:48,190 --> 00:23:50,785 to actually freeze that particular motion. 440 00:23:50,785 --> 00:23:52,660 So this is an artistic question that you have 441 00:23:52,660 --> 00:23:56,080 to ask yourself is in which direction do I actually want to take this, 442 00:23:56,080 --> 00:24:01,790 do I want to try to capture the motion by having this intentional motion blur, 443 00:24:01,790 --> 00:24:04,400 or do I want to freeze the motion, and sometimes 444 00:24:04,400 --> 00:24:07,580 freezing the motion is precisely what you want, in the example of sports 445 00:24:07,580 --> 00:24:08,610 photography for example. 446 00:24:08,610 --> 00:24:13,260 >> You really want to capture that precise moment that something is happening, 447 00:24:13,260 --> 00:24:17,610 or perhaps rather than get this smooth motion of the entirety of some ways 448 00:24:17,610 --> 00:24:20,460 you really want to capture the sort of instant moment 449 00:24:20,460 --> 00:24:23,070 that a wave crashes or breaks against the rock 450 00:24:23,070 --> 00:24:24,810 and you want to capture that moment. 451 00:24:24,810 --> 00:24:26,940 You certainly will want to capture this. 452 00:24:26,940 --> 00:24:30,730 By the way, this is what it looks like, my camera got soaked, I got soaked, 453 00:24:30,730 --> 00:24:31,890 it was totally fine. 454 00:24:31,890 --> 00:24:33,639 Don't worry about it, a lot of cameras are 455 00:24:33,639 --> 00:24:37,140 a lot stronger than you would imagine. 456 00:24:37,140 --> 00:24:39,950 The buttons on the camera were a little gritty 457 00:24:39,950 --> 00:24:43,010 from the sand stuff-- ended up being fine. 458 00:24:43,010 --> 00:24:48,290 >> Now sometimes you actually want to mix both motion and still in one camera. 459 00:24:48,290 --> 00:24:51,040 So imagine what happens if you have a moving object 460 00:24:51,040 --> 00:24:57,610 and you pan your camera with that object keeping some part of that object still 461 00:24:57,610 --> 00:25:00,980 totally still relative to some portion on your sensor, 462 00:25:00,980 --> 00:25:04,680 if you're able to have a long shutter speed that actually captures movement 463 00:25:04,680 --> 00:25:08,540 of the environment but you keep that one part of the object 464 00:25:08,540 --> 00:25:12,700 still relative to some portion on your sensor you can mix both and get 465 00:25:12,700 --> 00:25:18,260 a sort of neat effect where you are able to get something in sharp focus 466 00:25:18,260 --> 00:25:20,910 and without any motion blur, but sort of blur 467 00:25:20,910 --> 00:25:24,240 everything else in the environment. 468 00:25:24,240 --> 00:25:26,820 And sometimes this is actually what you want also for sports, 469 00:25:26,820 --> 00:25:31,230 sometimes you do you want to convey this motion of the motion itself 470 00:25:31,230 --> 00:25:32,990 or the idea of speed. 471 00:25:32,990 --> 00:25:36,600 So for example, in a car race you might not 472 00:25:36,600 --> 00:25:39,749 want to totally freeze the motion of the car and the wheels, 473 00:25:39,749 --> 00:25:42,040 because then it will look like it's not going anywhere. 474 00:25:42,040 --> 00:25:44,120 It's just standing on the track, providing 475 00:25:44,120 --> 00:25:51,129 some of that can actually give some amount of drama to the scene. 476 00:25:51,129 --> 00:25:53,670 So let's take a step back from the shutter speed a little bit 477 00:25:53,670 --> 00:25:56,410 and talk about some of these other settings as well. 478 00:25:56,410 --> 00:25:59,340 One of them is ISO, and you might have heard 479 00:25:59,340 --> 00:26:02,370 of the term in the context of sensitivity, 480 00:26:02,370 --> 00:26:05,400 but that's not really an accurate way of thinking about it, at least 481 00:26:05,400 --> 00:26:07,590 in terms of digital cameras. 482 00:26:07,590 --> 00:26:10,211 We're not actually changing the sensitivity of the camera, 483 00:26:10,211 --> 00:26:12,460 there's actually some other electronic trickery that's 484 00:26:12,460 --> 00:26:16,240 happening underneath the hood, but for our purposes for now, 485 00:26:16,240 --> 00:26:19,310 thinking of it as sensitivity is an OK way 486 00:26:19,310 --> 00:26:22,960 to think about it, especially In terms of exposure value. 487 00:26:22,960 --> 00:26:26,380 >> So ISO starts generally at a round value of 100. 488 00:26:26,380 --> 00:26:29,870 It's just sort of an arbitrary value, and if we 489 00:26:29,870 --> 00:26:33,820 are to think of it in our simplified terms as sensitivity, 490 00:26:33,820 --> 00:26:37,600 increasing the ISO means that the sensor become slightly more 491 00:26:37,600 --> 00:26:40,280 sensitive to light, which would then allow 492 00:26:40,280 --> 00:26:43,950 us to change the shutter speed to be faster. 493 00:26:43,950 --> 00:26:46,700 So, in other words because we're trying to get the amount of light 494 00:26:46,700 --> 00:26:51,140 in our scene to match the specific range of our camera 495 00:26:51,140 --> 00:26:54,630 we have to play with these settings, so these two settings 496 00:26:54,630 --> 00:26:58,270 that we've mentioned and also aperture that we'll talk about in just a moment, 497 00:26:58,270 --> 00:27:03,704 in order to really get that precise range of photons within our sensor. 498 00:27:03,704 --> 00:27:06,620 So one of the ways that we're able to do this one, and one of the ways 499 00:27:06,620 --> 00:27:08,470 that we're able to alter our shutter speed 500 00:27:08,470 --> 00:27:12,460 is to also change the ISO for a given scene. 501 00:27:12,460 --> 00:27:16,420 So by increasing the ISO we increase the so-called sensitivity, 502 00:27:16,420 --> 00:27:19,820 which allows us to make the shutter speed faster, 503 00:27:19,820 --> 00:27:23,570 or likewise perhaps we actually want to make the shutter speed longer. 504 00:27:23,570 --> 00:27:25,950 Perhaps we actually want to have a lower ISO 505 00:27:25,950 --> 00:27:30,170 and increase the time that the shutter is open to capture our motion 506 00:27:30,170 --> 00:27:34,330 or to capture that motion blur for some artistic purpose. 507 00:27:34,330 --> 00:27:36,830 >> Now the downside to ISO of course, is that we actually 508 00:27:36,830 --> 00:27:39,330 get a fair amount of noise as a result. 509 00:27:39,330 --> 00:27:42,220 And these are some examples from relatively old cameras, 510 00:27:42,220 --> 00:27:47,570 but generally this shows an interesting general trend 511 00:27:47,570 --> 00:27:52,500 that larger cameras tend to do slightly better in combating issues of noise. 512 00:27:52,500 --> 00:27:55,350 And it's not really the case that larger cameras are doing it, 513 00:27:55,350 --> 00:28:00,000 there's a lot of factors that play into this-- the age of the sensor 514 00:28:00,000 --> 00:28:03,181 is one important distinction, but also the size of the pixel, 515 00:28:03,181 --> 00:28:04,930 so it's not really the size of the camera, 516 00:28:04,930 --> 00:28:08,950 but the size of the pixels itself can make a huge difference because larger 517 00:28:08,950 --> 00:28:12,150 pixels can capture more light, there's more area through which you 518 00:28:12,150 --> 00:28:13,850 can actually capture more photons. 519 00:28:13,850 --> 00:28:15,850 And also the electronics are a little bit bigger 520 00:28:15,850 --> 00:28:21,570 and they cant hold more voltage, perhaps, 521 00:28:21,570 --> 00:28:24,320 and be able to give us a better signal to noise ratio. 522 00:28:24,320 --> 00:28:28,720 So there's a variety of reasons why, but generally speaking, bigger sensors 523 00:28:28,720 --> 00:28:33,245 or bigger pixels more specifically allow us to get better quality out 524 00:28:33,245 --> 00:28:35,270 of our higher ISO settings. 525 00:28:35,270 --> 00:28:38,750 If you're really struggling with getting a lot of noise out of your images, 526 00:28:38,750 --> 00:28:41,900 perhaps you are using, for example, a smartphone that 527 00:28:41,900 --> 00:28:44,710 has a sensor that's really, really small and because it 528 00:28:44,710 --> 00:28:47,910 has a very high megapixel count, the pixels also 529 00:28:47,910 --> 00:28:55,190 have to be very small, which results in a relatively noisy image at high ISOs. 530 00:28:55,190 --> 00:29:00,700 >> So one of things that we've noticed is that ISO noise improvements has just 531 00:29:00,700 --> 00:29:02,770 been enormous, especially in recent years. 532 00:29:02,770 --> 00:29:09,020 The sensors essentially a technology very similar to that of our computers 533 00:29:09,020 --> 00:29:11,390 and over time it's really, really improved, 534 00:29:11,390 --> 00:29:18,650 and nowadays the noise that we see in digital cameras really greatly 535 00:29:18,650 --> 00:29:22,020 exceeds the noise capabilities of film. 536 00:29:22,020 --> 00:29:24,560 So in other words, the digital cameras with digital cameras 537 00:29:24,560 --> 00:29:29,080 we can take images that are far less grainy, far cleaner than film, 538 00:29:29,080 --> 00:29:31,930 and this is maybe good or bad depending on how you look at it. 539 00:29:31,930 --> 00:29:34,890 Sometimes you like having that additional texture for that, 540 00:29:34,890 --> 00:29:39,110 but you can of course add that later in software. 541 00:29:39,110 --> 00:29:43,770 >> So let's take these two into combination in these two ideas 542 00:29:43,770 --> 00:29:49,750 and combine them to realize how we can alter one to impact the other. 543 00:29:49,750 --> 00:29:52,960 So in the context of ISO and shutter speed, 544 00:29:52,960 --> 00:29:55,720 imagine that I'm taking this photograph, which 545 00:29:55,720 --> 00:29:58,530 I did many years ago back in 2007 in New Hampshire. 546 00:29:58,530 --> 00:30:02,730 I was on a dock at the edge of Lake Winnipesaukee 547 00:30:02,730 --> 00:30:07,000 and there was some cool stars whose trails I wanted to capture. 548 00:30:07,000 --> 00:30:10,270 So I set my camera outside, changed the modes 549 00:30:10,270 --> 00:30:13,300 so that I could have several minutes worth of exposure time, 550 00:30:13,300 --> 00:30:18,060 and just waited outside in the cold for 15 minutes and got this picture. 551 00:30:18,060 --> 00:30:21,980 >> And so there's a variety of stars here, it's an OK photograph, 552 00:30:21,980 --> 00:30:25,660 but at the very center I've highlighted one particular star, which 553 00:30:25,660 --> 00:30:29,511 I think I asked an astronomer friend and they said it was big at the time. 554 00:30:29,511 --> 00:30:31,260 One of the interesting things to notice is 555 00:30:31,260 --> 00:30:35,390 that you can of course see the Earth's rotation in the star trails, 556 00:30:35,390 --> 00:30:38,180 but notice that the radius of the circle seems 557 00:30:38,180 --> 00:30:41,160 to get smaller as you get to the upper right portion. 558 00:30:41,160 --> 00:30:44,610 That's because I was pointing the camera towards the north, 559 00:30:44,610 --> 00:30:49,200 and this appeared just of the slide just little bit 560 00:30:49,200 --> 00:30:57,900 was the North star through which the Earth was rotating. 561 00:30:57,900 --> 00:30:58,400 OK. 562 00:30:58,400 --> 00:31:01,280 So anyway, we have this star that I want to point out. 563 00:31:01,280 --> 00:31:04,170 Vega, it has a specific length, and realized 564 00:31:04,170 --> 00:31:08,770 that if I wanted to make the star trail longer the thing 565 00:31:08,770 --> 00:31:11,660 that I would need to do is to change the shutter speed. 566 00:31:11,660 --> 00:31:15,230 I would have to have the shutter open for a longer amount of time, 567 00:31:15,230 --> 00:31:17,390 but the amount of light in this scene is fixed, 568 00:31:17,390 --> 00:31:20,960 I can't actually change the shutter speed without changing something 569 00:31:20,960 --> 00:31:26,260 else so that the amount of light that enters into my camera 570 00:31:26,260 --> 00:31:30,840 continues to be correct, and I continue to get a properly exposed photograph. 571 00:31:30,840 --> 00:31:32,630 >> So I can of course change the sensitivity, 572 00:31:32,630 --> 00:31:38,490 and if you're able to look at this relatively small text below each 573 00:31:38,490 --> 00:31:41,400 of these images you'll see the change that 574 00:31:41,400 --> 00:31:48,955 happened is that I changed the ISO by one stop, so changing it from ISO 800 575 00:31:48,955 --> 00:31:53,840 to ISO 400, which then allowed me to increase the shutter 576 00:31:53,840 --> 00:31:57,940 speed approximately by a value of 2. 577 00:31:57,940 --> 00:32:00,030 And that is how we were able to get precisely 578 00:32:00,030 --> 00:32:04,850 this star trail that was twice as long. 579 00:32:04,850 --> 00:32:09,270 >> All right, so then let's talk about this third idea of aperture. 580 00:32:09,270 --> 00:32:12,760 Now aperture, unlike shutter speed and ISO, 581 00:32:12,760 --> 00:32:15,060 doesn't have a very nice doubling or halving 582 00:32:15,060 --> 00:32:19,100 to represent a single stop change in exposure. 583 00:32:19,100 --> 00:32:22,070 The reason for that is that aperture or f-number is really 584 00:32:22,070 --> 00:32:26,630 a ratio of some things that are related to a lens. 585 00:32:26,630 --> 00:32:30,680 Now this icon is actually from the now defunct apple Aperture 586 00:32:30,680 --> 00:32:31,940 software, which is too bad. 587 00:32:31,940 --> 00:32:35,840 It was a fantastic software, but one of the things that this icon has which 588 00:32:35,840 --> 00:32:39,770 is representative of a lot of lenses that you have on cameras 589 00:32:39,770 --> 00:32:43,271 is the data on the lower right of this lens. 590 00:32:43,271 --> 00:32:46,520 You notice that it says 50 millimeters, which is the focal length of the lens, 591 00:32:46,520 --> 00:32:51,060 and it also has this 1:1.4, I know it's upside down, but you can read it, 592 00:32:51,060 --> 00:32:55,280 it's 1:1.4 and that is actually this aperture. 593 00:32:55,280 --> 00:33:00,590 This is actually the f-number, the maximum possible aperture of this lens. 594 00:33:00,590 --> 00:33:02,660 And this is important because this tells us 595 00:33:02,660 --> 00:33:05,780 quite a few properties about this particular lens-- the focal length 596 00:33:05,780 --> 00:33:10,690 tells us how zoomed in or zoomed out it is, 50 millimeters on a typical camera 597 00:33:10,690 --> 00:33:16,100 is a very stand sort of field of view, it's not too zoomed out, 598 00:33:16,100 --> 00:33:19,380 it's not too zoomed in, it's perhaps somewhat 599 00:33:19,380 --> 00:33:23,860 equal to how it would look to our eye, but there's definitely 600 00:33:23,860 --> 00:33:26,170 some changes in the field of view. 601 00:33:26,170 --> 00:33:28,310 >> Let's take a look now at this aperture. 602 00:33:28,310 --> 00:33:34,390 The ratio here is precisely the ratio of the focal length divided 603 00:33:34,390 --> 00:33:37,800 by the apertures effective diameter, so what does this actually mean? 604 00:33:37,800 --> 00:33:40,050 So let's keep in mind this division for just a minute. 605 00:33:40,050 --> 00:33:45,540 The f-number from this previous slide was in fact this 1.4 value, 606 00:33:45,540 --> 00:33:49,110 the 1 colon just represents the fact that this is a ratio, 607 00:33:49,110 --> 00:33:52,480 and the focal length is this 50 millimeters. 608 00:33:52,480 --> 00:33:56,840 So this is important and we'll be able to find out why in just a second. 609 00:33:56,840 --> 00:34:00,710 >> So here's an oversimplified view of a lens, it's a side view of the lens. 610 00:34:00,710 --> 00:34:05,260 On the very far right of this image we have an imaginary sensor plane. 611 00:34:05,260 --> 00:34:08,290 Notice this symbol here, there's a vertical line with a circle. 612 00:34:08,290 --> 00:34:10,159 That represents a sensor plane, and if you 613 00:34:10,159 --> 00:34:14,977 happen to have a digital SLR or some sort of other advanced camera 614 00:34:14,977 --> 00:34:18,060 take a look on the body of that camera, you might actually find the symbol 615 00:34:18,060 --> 00:34:21,080 and that represents the plane through which your sensor actually 616 00:34:21,080 --> 00:34:25,480 exist somewhere within that camera, but anyway we 617 00:34:25,480 --> 00:34:28,431 can measure the focal length from the nodal point of the lens, which 618 00:34:28,431 --> 00:34:30,139 in this oversimplified thing just happens 619 00:34:30,139 --> 00:34:34,199 to be in a single lens element, all the way to the focal plane itself. 620 00:34:34,199 --> 00:34:37,260 And there's an effective diameter of that lens. 621 00:34:37,260 --> 00:34:40,400 >> The diameter is the maximum aperture through which 622 00:34:40,400 --> 00:34:45,275 the photons enter and are focused on to the sensor. 623 00:34:45,275 --> 00:34:48,500 But imagine what might happen for just a minute 624 00:34:48,500 --> 00:34:52,630 if we had this amount of light that was actually 625 00:34:52,630 --> 00:34:56,370 able to enter through our lens, but we actually restricted this, 626 00:34:56,370 --> 00:34:59,870 so we have some sort of device that actually reduced the amount of light 627 00:34:59,870 --> 00:35:02,600 on the outside from coming into this lens-- 628 00:35:02,600 --> 00:35:04,720 very similar to the iris in our eyes. 629 00:35:04,720 --> 00:35:07,670 When you go outside, for example, and it's 630 00:35:07,670 --> 00:35:11,050 bright daylight you might actually notice that your iris constricts 631 00:35:11,050 --> 00:35:14,840 to let in less light, likewise when you go inside into a very darkroom, 632 00:35:14,840 --> 00:35:16,730 your iris expands to allow more light. 633 00:35:16,730 --> 00:35:21,460 It's precisely am analogous situation to what we have here. 634 00:35:21,460 --> 00:35:25,930 >> And so what this actually means is that the f-number has 635 00:35:25,930 --> 00:35:33,170 some indication of precisely how much light this lens is actually 636 00:35:33,170 --> 00:35:36,910 able to accumulate through this diameter and the focal length, 637 00:35:36,910 --> 00:35:39,790 because as we actually increase the focal length, 638 00:35:39,790 --> 00:35:44,970 the diameter would need to increase to allow the same amount of photons 639 00:35:44,970 --> 00:35:49,200 to enter into the lens and fall onto the sensor. 640 00:35:49,200 --> 00:35:51,840 So there's some math that we can do to actually figure out 641 00:35:51,840 --> 00:35:59,780 precisely what a stop difference is between the various f-numbers. 642 00:35:59,780 --> 00:36:02,760 So I'll hopefully be able to post a handout 643 00:36:02,760 --> 00:36:05,310 next to the slides that will actually show you that math. 644 00:36:05,310 --> 00:36:07,610 >> That goes through this and takes all this into account, 645 00:36:07,610 --> 00:36:10,050 but you can also sort of figure it out yourself 646 00:36:10,050 --> 00:36:12,500 through this ratio that we were just talking about 647 00:36:12,500 --> 00:36:16,150 and imagine that the way that we are able to restrict light 648 00:36:16,150 --> 00:36:19,660 through this mechanism is to have different amounts of areas 649 00:36:19,660 --> 00:36:21,780 through which the light is able to flow. 650 00:36:21,780 --> 00:36:24,250 So if we have a circular lens that has an aperture 651 00:36:24,250 --> 00:36:27,530 that's this large that means that photons are flowing through that area, 652 00:36:27,530 --> 00:36:31,890 but imagine how this might change if we actually restrict that area. 653 00:36:31,890 --> 00:36:35,050 So because we're actually talking about a difference in area 654 00:36:35,050 --> 00:36:38,190 rather than some sort of linear change, such as shutter speed, 655 00:36:38,190 --> 00:36:41,190 this is actually what causes the very strange numbers 656 00:36:41,190 --> 00:36:43,170 that we see out of f-numbers. 657 00:36:43,170 --> 00:36:45,590 >> So there's an easy way to remember the differences 658 00:36:45,590 --> 00:36:48,130 in one stop between all of the f-numbers. 659 00:36:48,130 --> 00:36:54,750 First remember two numbers-- f1 and f1.2 and double each one to get a subsequent 660 00:36:54,750 --> 00:36:55,250 number. 661 00:36:55,250 --> 00:36:58,480 So for example, you would double f1, we get f2, 662 00:36:58,480 --> 00:37:04,700 so now the string of aperture values that we have are f1, f1.4, f2. 663 00:37:04,700 --> 00:37:07,400 Now we take that second number, 1.4 and double that. 664 00:37:07,400 --> 00:37:11,040 So now we have 2 and 2.8, and we can continue along in this fashion. 665 00:37:11,040 --> 00:37:15,180 4, 5.6, 8 and so on and so forth. 666 00:37:15,180 --> 00:37:19,630 This breaks down after about the 32 or something like that, 667 00:37:19,630 --> 00:37:23,670 but it's close enough approximation for our purposes. 668 00:37:23,670 --> 00:37:27,940 >> So just like shutter speed and ISO, the aperture 669 00:37:27,940 --> 00:37:33,050 does have an impact on our images, and one of the biggest impacts 670 00:37:33,050 --> 00:37:35,390 that it actually has beyond the fact that it's 671 00:37:35,390 --> 00:37:38,820 allowing more or less light depending on whether we have constricted 672 00:37:38,820 --> 00:37:42,570 our aperture or increased it's size, the biggest change perhaps that it has 673 00:37:42,570 --> 00:37:45,160 is the amount of background blur that you might actually 674 00:37:45,160 --> 00:37:46,900 have within your image. 675 00:37:46,900 --> 00:37:50,250 The larger the aperture, the more background blur 676 00:37:50,250 --> 00:37:52,880 you'll actually have in your image. 677 00:37:52,880 --> 00:37:56,710 So you can reduce the size of the aperture, thereby letting in lets light 678 00:37:56,710 --> 00:38:01,240 and get more of your scene in focus, or you 679 00:38:01,240 --> 00:38:06,190 can try to increase the size of the aperture by decreasing the f-number 680 00:38:06,190 --> 00:38:11,032 and you will get less of the scene in proper focus. 681 00:38:11,032 --> 00:38:12,740 And this can be an effective tool as well 682 00:38:12,740 --> 00:38:16,550 if you want to isolate your subject from the background, for example, or perhaps 683 00:38:16,550 --> 00:38:19,770 you actually have a landscape shot and you want to do the opposite. 684 00:38:19,770 --> 00:38:22,870 You want to try to get as much of that as possible in focus, 685 00:38:22,870 --> 00:38:26,350 and so what you might actually do is then decrease the size of the aperture 686 00:38:26,350 --> 00:38:31,460 by increasing your f-number and altering the other shutter values, 687 00:38:31,460 --> 00:38:35,510 or the other exposure values as appropriate to actually capture as much 688 00:38:35,510 --> 00:38:39,250 of your scene and focus as you might like. 689 00:38:39,250 --> 00:38:40,619 >> So this is the big four. 690 00:38:40,619 --> 00:38:43,285 We talked about the amount of available light, the shutter speed 691 00:38:43,285 --> 00:38:47,280 that's actually there, ISO, and aperture and how the amount of available light 692 00:38:47,280 --> 00:38:52,330 is we're sort of at the mercy of the scene that we happen to be capturing, 693 00:38:52,330 --> 00:38:55,500 unless we happen to have an indoor setup or some other way 694 00:38:55,500 --> 00:38:58,210 that we can impact that amount of light, and how 695 00:38:58,210 --> 00:39:01,730 we can use the three values-- shutter speed, ISO, and aperture, 696 00:39:01,730 --> 00:39:06,010 to vary the amount of light that enters to our sensor 697 00:39:06,010 --> 00:39:08,690 and captures our exposure. 698 00:39:08,690 --> 00:39:10,950 And so there's this discussion of stops and how 699 00:39:10,950 --> 00:39:13,550 I mentioned earlier on how there's this distinction. 700 00:39:13,550 --> 00:39:16,060 >> There's about 20 stops difference perhaps 701 00:39:16,060 --> 00:39:20,650 between the brightest bright day and the darkest dark night without any moon 702 00:39:20,650 --> 00:39:23,480 shining or anything like that, and cameras 703 00:39:23,480 --> 00:39:26,720 tend to operate in a dynamic range, so the possible range 704 00:39:26,720 --> 00:39:29,710 of light that they can actually capture tends to be much lower. 705 00:39:29,710 --> 00:39:34,500 Perhaps along the lines of about 10 stops, or maybe at a maximum 12 stops, 706 00:39:34,500 --> 00:39:37,690 and we're talking about some really high end cameras here. 707 00:39:37,690 --> 00:39:41,530 You might recall from our discussion earlier of the Philae lander 708 00:39:41,530 --> 00:39:43,530 that had some phenomenal technology-- well, 709 00:39:43,530 --> 00:39:48,120 the Rosetta camera had some phenomenal technology for the time period, 1998, 710 00:39:48,120 --> 00:39:52,000 and that actually has possible 14 stops of dynamic range. 711 00:39:52,000 --> 00:39:54,010 >> But this really implies something about this 712 00:39:54,010 --> 00:39:57,350 that if we have some object, such as the moon or a comet that's 713 00:39:57,350 --> 00:40:00,630 illuminated full on by sunlight with any atmosphere 714 00:40:00,630 --> 00:40:05,700 especially to reflect some of that light, then anything in the background 715 00:40:05,700 --> 00:40:08,270 is just going to be so completely dark that we're not 716 00:40:08,270 --> 00:40:10,190 going to be able to see it. 717 00:40:10,190 --> 00:40:16,290 So this is sort of the primary reason why a lot of these photographs have 718 00:40:16,290 --> 00:40:19,530 such harsh lighting is that there's no atmosphere to reflect it and sort 719 00:40:19,530 --> 00:40:22,680 of fill in the gaps in the crevices of the moon, for example, 720 00:40:22,680 --> 00:40:27,430 or the crevices of the comet, but also because the stars that are actually 721 00:40:27,430 --> 00:40:30,870 within the night sky are so dark relative to the ground that's being 722 00:40:30,870 --> 00:40:34,980 illuminated by the sun that they fall away in exposure and we cannot actually 723 00:40:34,980 --> 00:40:37,410 see them whatsoever. 724 00:40:37,410 --> 00:40:40,760 >> So some terminology here, there's underexposure, 725 00:40:40,760 --> 00:40:43,740 overexposure, sometimes there's both, underexposure 726 00:40:43,740 --> 00:40:45,591 is when something's a little bit too dark, 727 00:40:45,591 --> 00:40:47,340 you actually need to increase the exposure 728 00:40:47,340 --> 00:40:49,280 to actually get all the details. 729 00:40:49,280 --> 00:40:52,690 Underexposure-- the hallmarks of it is everything just looks way too dark, 730 00:40:52,690 --> 00:40:55,030 the shadow areas have absolutely no detail. 731 00:40:55,030 --> 00:40:58,070 This one isn't horrendously underexposed, but it's pretty bad. 732 00:40:58,070 --> 00:40:59,510 >> Overexposure is the opposite. 733 00:40:59,510 --> 00:41:02,020 You have overexposed portions of your image 734 00:41:02,020 --> 00:41:05,790 and you've lost detail because it's simply too bright for your sensor. 735 00:41:05,790 --> 00:41:09,800 You might need to change your exposure values to compensate for that. 736 00:41:09,800 --> 00:41:12,960 And if you have both, we'll you're just sort of out of luck. 737 00:41:12,960 --> 00:41:16,160 >> So one way to overcome these issues, because frequently you 738 00:41:16,160 --> 00:41:19,930 will come into a compromise between the capabilities of your camera 739 00:41:19,930 --> 00:41:24,620 and the amount that you can actually vary these three exposure 740 00:41:24,620 --> 00:41:28,370 values and the amount of light that exists in the scene so one of the best 741 00:41:28,370 --> 00:41:31,630 powers that you have, especially if you're taking photographs outside 742 00:41:31,630 --> 00:41:34,630 is to just wait a little while for better light. 743 00:41:34,630 --> 00:41:39,990 Generally midday light is really harsh, it casts very harsh shadows, 744 00:41:39,990 --> 00:41:43,630 there's less atmosphere to actually reflect and scatter some of the light 745 00:41:43,630 --> 00:41:47,420 and so it just tends to be not a very good situation. 746 00:41:47,420 --> 00:41:49,650 If you're able to wait even just a few hours, 747 00:41:49,650 --> 00:41:53,770 wait until dusk or if you're able to do so, get up at dawn 748 00:41:53,770 --> 00:41:57,220 and you'll be rewarded with wonderfully soft light 749 00:41:57,220 --> 00:42:01,480 that has a lot of color-- warm colors and tone 750 00:42:01,480 --> 00:42:07,300 that results from the light passing through more of the atmosphere. 751 00:42:07,300 --> 00:42:11,350 >> Now very quickly, there's this concept of metering, 752 00:42:11,350 --> 00:42:14,560 which is what the camera actually does on our behalf 753 00:42:14,560 --> 00:42:19,500 to alter each of these three exposure values 754 00:42:19,500 --> 00:42:22,270 and try to capture an appropriate image. 755 00:42:22,270 --> 00:42:25,410 And generally what the camera does is it tries to take the entire scene 756 00:42:25,410 --> 00:42:27,370 and look at it in the sort of middle gray. 757 00:42:27,370 --> 00:42:30,740 It tries to figure out what is the middle tones, the middle brightness 758 00:42:30,740 --> 00:42:35,140 of the scene, and it will try to expose your photograph for it. 759 00:42:35,140 --> 00:42:38,160 >> And typically there's some additional fantastic goes into this, 760 00:42:38,160 --> 00:42:40,687 it will divide it into a variety of zones 761 00:42:40,687 --> 00:42:43,520 and it will try to figure out in which zone you've actually focused, 762 00:42:43,520 --> 00:42:45,710 and say OK that's probably a very important zone 763 00:42:45,710 --> 00:42:49,780 and so it will apply some extra weighting or priority to that zone 764 00:42:49,780 --> 00:42:52,520 and all that stuff is fine, but this will still 765 00:42:52,520 --> 00:42:55,860 have the problem that even though you might have some images that 766 00:42:55,860 --> 00:43:01,280 are being exposed to this middle gray, the scene may not actually 767 00:43:01,280 --> 00:43:03,570 be appropriate for that. 768 00:43:03,570 --> 00:43:07,900 And so unless you're using the absolute most manual mode 769 00:43:07,900 --> 00:43:11,440 available on your camera, you're probably relying on your cameras meter 770 00:43:11,440 --> 00:43:15,972 to some degree to try to help you pick these exposure values. 771 00:43:15,972 --> 00:43:17,680 And this means that occasionally you need 772 00:43:17,680 --> 00:43:20,310 to do something called exposure compensation to notify 773 00:43:20,310 --> 00:43:23,050 the camera that the scene is actually a little bit 774 00:43:23,050 --> 00:43:26,180 different than its assumption. 775 00:43:26,180 --> 00:43:30,000 So in particular, if you have a scene where there's a lot of snow, 776 00:43:30,000 --> 00:43:32,530 or a lot of white sand as in the case of this image 777 00:43:32,530 --> 00:43:37,580 or it has a lot of dark areas, it's a very shadowy, very dark alleyway 778 00:43:37,580 --> 00:43:39,830 or something like that, dark at night and you actually 779 00:43:39,830 --> 00:43:42,750 need to notify the camera that it needs to not 780 00:43:42,750 --> 00:43:45,630 expose for the very middle you can apply some exposure 781 00:43:45,630 --> 00:43:48,240 compensation to overcome this issue. 782 00:43:48,240 --> 00:43:51,980 >> So in this example, the original exposure that the camera wanted 783 00:43:51,980 --> 00:43:52,860 was on the left. 784 00:43:52,860 --> 00:43:57,310 Notice how it looks sort of dull gray, it's not precisely what you want 785 00:43:57,310 --> 00:44:00,130 and I would suggest that this is actually one of the best things 786 00:44:00,130 --> 00:44:02,400 that you can do to improve your photography 787 00:44:02,400 --> 00:44:06,310 is to pay more attention to the exposure compensation setting on your camera 788 00:44:06,310 --> 00:44:09,700 because most likely if you are taking a scene in the snow, which is especially 789 00:44:09,700 --> 00:44:11,491 relevant for those of us here in Cambridge, 790 00:44:11,491 --> 00:44:14,925 very soon it's going to start to snow, or if you're outside 791 00:44:14,925 --> 00:44:16,800 and it's dark at night then you actually have 792 00:44:16,800 --> 00:44:18,910 to apply some exposure compensation. 793 00:44:18,910 --> 00:44:22,390 >> So you apply exposure compensation in stops 794 00:44:22,390 --> 00:44:25,390 and what you do is you tell the camera to either increase or decrease 795 00:44:25,390 --> 00:44:29,530 the exposure compensation based on its assumption of middle gray, 796 00:44:29,530 --> 00:44:33,160 in this case, I know that because the scene was going to be brighter 797 00:44:33,160 --> 00:44:35,470 than the camera was expecting it I needed 798 00:44:35,470 --> 00:44:39,670 to actually tell it to increase the exposure compensation, 799 00:44:39,670 --> 00:44:44,430 so by adding a positive 1 stop of exposure value of exposure compensation 800 00:44:44,430 --> 00:44:47,770 I told the camera that it's actually brighter than it was anticipating 801 00:44:47,770 --> 00:44:51,910 and would then take a properly exposed photograph. 802 00:44:51,910 --> 00:44:55,320 Likewise, we might have a scene that was too dark. 803 00:44:55,320 --> 00:44:58,560 For example, if you are trying to take an image of someone who's 804 00:44:58,560 --> 00:45:01,690 wearing a dark coat for example then it might actually confuse the camera 805 00:45:01,690 --> 00:45:03,690 into making everything little bit too bright, 806 00:45:03,690 --> 00:45:06,650 you might need to dial in some negative exposure compensation 807 00:45:06,650 --> 00:45:08,930 to overcome this issue. 808 00:45:08,930 --> 00:45:12,200 >> Now many cameras have a wide variety of metering modes. 809 00:45:12,200 --> 00:45:15,820 In fact, what you will find is that the simpler the camera, 810 00:45:15,820 --> 00:45:18,200 the cheaper the camera the more modes it has 811 00:45:18,200 --> 00:45:21,160 and this is just ridiculous what they've gone through. 812 00:45:21,160 --> 00:45:24,710 I've seen cameras now of course there is like a self portrait mode, 813 00:45:24,710 --> 00:45:29,230 but they have a party mode, candlelight mode, a sunset mode, fireworks mode, 814 00:45:29,230 --> 00:45:30,965 beach mode, snow mode. 815 00:45:30,965 --> 00:45:35,600 I saw one camera that had a beach mode and the beach two mode, 816 00:45:35,600 --> 00:45:38,440 so I have no idea what the difference between those two was, 817 00:45:38,440 --> 00:45:39,670 but it doesn't matter. 818 00:45:39,670 --> 00:45:41,630 You don't really need any of those modes, 819 00:45:41,630 --> 00:45:46,680 because the vast majority of the time they do nothing special to the camera, 820 00:45:46,680 --> 00:45:50,860 to the settings in the camera, other than altering these three exposure 821 00:45:50,860 --> 00:45:51,474 values. 822 00:45:51,474 --> 00:45:53,890 So if you just sort of think about what you might want out 823 00:45:53,890 --> 00:45:56,570 of that particular image, you could overcome those issues 824 00:45:56,570 --> 00:46:00,780 and use one of the simpler, one of the more raw metering modes 825 00:46:00,780 --> 00:46:05,050 so that you can actually take photos with a great deal more control. 826 00:46:05,050 --> 00:46:07,060 So for example, in a portrait you might actually 827 00:46:07,060 --> 00:46:09,930 want to isolate your subject from the background, which 828 00:46:09,930 --> 00:46:13,270 would mean decreasing the f-number or having a very large aperture, 829 00:46:13,270 --> 00:46:17,262 so you get very nice background blur from them or within that shot, 830 00:46:17,262 --> 00:46:18,720 and so that would be your priority. 831 00:46:18,720 --> 00:46:21,580 And that's precisely what the portrait modes in these cameras do, 832 00:46:21,580 --> 00:46:24,220 is it tries to make the apertures as large as possible 833 00:46:24,220 --> 00:46:29,280 and alters the other settings as a result. 834 00:46:29,280 --> 00:46:30,210 >> OK. 835 00:46:30,210 --> 00:46:33,990 So let's go into a completely different direction and talk a little bit more 836 00:46:33,990 --> 00:46:36,960 about the digital aspect of digital cameras 837 00:46:36,960 --> 00:46:39,764 and just talk very quickly about sensors and some 838 00:46:39,764 --> 00:46:41,930 of the different technologies and some of the things 839 00:46:41,930 --> 00:46:45,060 that actually impact us as photographers. 840 00:46:45,060 --> 00:46:48,870 I'd alluded to dynamic range before and we can think of sensors 841 00:46:48,870 --> 00:46:54,760 as being an array of bucket that capture light in the form of raindrops. 842 00:46:54,760 --> 00:46:57,980 >> So imagine we set out an array of buckets outside 843 00:46:57,980 --> 00:47:03,080 and they're going to capture rain, and we can then measure the amount of rain 844 00:47:03,080 --> 00:47:05,080 in each of those buckets and that is our image, 845 00:47:05,080 --> 00:47:08,870 so-called, and we can take this analogy quite far 846 00:47:08,870 --> 00:47:11,470 and it's actually a relatively good analogy 847 00:47:11,470 --> 00:47:15,570 because it alludes to a number of things within the digital camera. 848 00:47:15,570 --> 00:47:17,040 Imagine a couple of scenarios. 849 00:47:17,040 --> 00:47:21,280 First of all, imagine what might happen if we allow rain or photons to actually 850 00:47:21,280 --> 00:47:25,150 fall into our bucket and not a lot to actually falls there. 851 00:47:25,150 --> 00:47:27,750 Now imagine that we have some sort of way of measuring this, 852 00:47:27,750 --> 00:47:30,650 if we have some measurement that's not accurate enough 853 00:47:30,650 --> 00:47:34,962 to measure the small amount of water that we've actually collected then 854 00:47:34,962 --> 00:47:37,170 it's indistinguishable from noise, we're not actually 855 00:47:37,170 --> 00:47:39,490 going to be able to measure that as any sort of signal. 856 00:47:39,490 --> 00:47:42,760 >> And so we'll perhaps guess as to the value that is actually 857 00:47:42,760 --> 00:47:45,760 appropriate for that small amount of white. 858 00:47:45,760 --> 00:47:49,920 This alludes to this problem of sensors that do not collect enough photons 859 00:47:49,920 --> 00:47:52,060 and it's just too dark and so there's noise 860 00:47:52,060 --> 00:47:54,550 in these dark regions of the image. 861 00:47:54,550 --> 00:47:58,380 Likewise, if we allow too much to collect into this bucket it might fill 862 00:47:58,380 --> 00:48:01,660 up and actually overflow and so beyond that point 863 00:48:01,660 --> 00:48:05,320 we have no way of measuring or knowing how much rain has precisely 864 00:48:05,320 --> 00:48:09,610 fallen within this bucket, we just know that it's beyond the maximum. 865 00:48:09,610 --> 00:48:12,980 That's precisely what happens in these buckets as well, or in these pixels 866 00:48:12,980 --> 00:48:17,160 as well, is that once we've gotten to their maximum of voltage 867 00:48:17,160 --> 00:48:20,155 then it's not actually possible to get any more detail out of that 868 00:48:20,155 --> 00:48:22,560 and we would get an overexposure. 869 00:48:22,560 --> 00:48:25,270 >> We can actually take this analogy just a little bit further 870 00:48:25,270 --> 00:48:27,420 if you imagine again this array of buckets 871 00:48:27,420 --> 00:48:29,340 that are sitting next to each other. 872 00:48:29,340 --> 00:48:31,270 One of these buckets fills up with water. 873 00:48:31,270 --> 00:48:34,850 You can imagine it might spill over into neighboring buckets, 874 00:48:34,850 --> 00:48:38,630 and this concept is known as blooming within a digital camera 875 00:48:38,630 --> 00:48:42,640 and we actually see this in a wide variety of circumstances where 876 00:48:42,640 --> 00:48:48,710 a very, very bright section of the scene that is extremely overexposed 877 00:48:48,710 --> 00:48:54,380 will actually bleed some of its data over to the neighboring pixels as well 878 00:48:54,380 --> 00:48:57,570 and cause those to become overexposed as well, which 879 00:48:57,570 --> 00:48:59,730 is kind of an interesting phenomenon. 880 00:48:59,730 --> 00:49:02,460 >> Now imagine that we're actually able to take 881 00:49:02,460 --> 00:49:05,300 a division between the maximum amount of volume 882 00:49:05,300 --> 00:49:07,150 that we're actually able to measure here, 883 00:49:07,150 --> 00:49:10,160 our full well capacity, our full bucket capacity, 884 00:49:10,160 --> 00:49:13,600 divided by the smallest possible signal. 885 00:49:13,600 --> 00:49:16,807 This would be our dynamic range and one of the ways, 886 00:49:16,807 --> 00:49:19,890 there's variety of ways that we can improve the dynamic range for a camera 887 00:49:19,890 --> 00:49:23,270 and what this essentially says is the possible range, this range that we were 888 00:49:23,270 --> 00:49:27,500 alluding to before, that allows us to specify how much or how little light 889 00:49:27,500 --> 00:49:30,414 we can actually capture with our camera. 890 00:49:30,414 --> 00:49:32,830 So there's a variety of ways to improve this dynamic range 891 00:49:32,830 --> 00:49:33,705 as you might imagine. 892 00:49:33,705 --> 00:49:36,620 One of them is to have a bigger bucket-- actually 893 00:49:36,620 --> 00:49:39,180 allow us to capture a fuller signal. 894 00:49:39,180 --> 00:49:42,910 Another way to do this is to minimize the detectable signal, 895 00:49:42,910 --> 00:49:46,250 to actually decrease the amount of noise that we get out 896 00:49:46,250 --> 00:49:50,910 of the electronics of this particular sensor, 897 00:49:50,910 --> 00:49:53,110 and some of the advancements in recent years 898 00:49:53,110 --> 00:49:56,020 have, in fact, been to decrease the smallest 899 00:49:56,020 --> 00:50:00,650 detectable signal within the sensor and then 900 00:50:00,650 --> 00:50:03,740 we are able to improve our dynamic range and get improvements 901 00:50:03,740 --> 00:50:06,960 within our photographs. 902 00:50:06,960 --> 00:50:10,190 >> Now one of the other really important things to realize with digital cameras 903 00:50:10,190 --> 00:50:12,740 is that they come in a variety of sensor sizes 904 00:50:12,740 --> 00:50:14,820 and so there's a wide variety of sizes. 905 00:50:14,820 --> 00:50:18,060 One of the great things of modern digital cameras 906 00:50:18,060 --> 00:50:22,560 is that we are seeing larger and larger sensors in smaller and smaller cameras, 907 00:50:22,560 --> 00:50:26,070 but there's a wide variety of things that this actually impacts, 908 00:50:26,070 --> 00:50:30,250 not the least of which is the way that focal length will actually 909 00:50:30,250 --> 00:50:34,600 change the field of view depending on the size of the sensor. 910 00:50:34,600 --> 00:50:38,760 So imagine, just for minutes, and sort of a teaser for what you should look 911 00:50:38,760 --> 00:50:41,350 into after this seminar is actually over-- 912 00:50:41,350 --> 00:50:44,310 imagine that we have a lens that because it's circular projects 913 00:50:44,310 --> 00:50:47,810 this circular image on to some location and imagine 914 00:50:47,810 --> 00:50:51,130 we have a sensor that's relatively large and captures as much 915 00:50:51,130 --> 00:50:55,820 of this area as possible, in this case our red sensor here. 916 00:50:55,820 --> 00:50:59,190 >> Now imagine we have a smaller sensor, this blue sensor that 917 00:50:59,190 --> 00:51:01,710 captures the center portion of this image. 918 00:51:01,710 --> 00:51:04,560 If you blow both up to be approximately the same size you'll 919 00:51:04,560 --> 00:51:07,230 notice at the blue sensor seems to be a crop, 920 00:51:07,230 --> 00:51:09,380 it seems to be this center portion and it 921 00:51:09,380 --> 00:51:12,360 makes it look like you're using a larger focal length 922 00:51:12,360 --> 00:51:14,340 lens than you actually are. 923 00:51:14,340 --> 00:51:17,600 So for this reason, as we shrink the size of sensors 924 00:51:17,600 --> 00:51:23,030 we also have to shrink the size and the focal length of our lenses 925 00:51:23,030 --> 00:51:26,120 in order to compensate for that change in the field of view. 926 00:51:26,120 --> 00:51:29,070 And as you might recall from our discussion about aperture 927 00:51:29,070 --> 00:51:31,290 just a few minutes ago, this means that we also 928 00:51:31,290 --> 00:51:37,070 have to change the diameter of our aperture to maintain the same f-number. 929 00:51:37,070 --> 00:51:41,795 >> So we can go on and on to a wide variety of topics in sensor sizes and all 930 00:51:41,795 --> 00:51:44,670 these things, but this is really just a teaser for some of the things 931 00:51:44,670 --> 00:51:47,047 that you might actually start looking into. 932 00:51:47,047 --> 00:51:49,130 When we start talking about this a little bit more 933 00:51:49,130 --> 00:51:51,380 we start talking about 35 millimeter equivalency. 934 00:51:51,380 --> 00:51:58,400 We might have some sort of reference size of a digital sensor 935 00:51:58,400 --> 00:52:01,440 that we're able to compare other sensors to in order 936 00:52:01,440 --> 00:52:05,635 to discuss our focal lengths in a more meaningful way 937 00:52:05,635 --> 00:52:09,530 and so I certainly suggest that you start doing your research in that area 938 00:52:09,530 --> 00:52:11,830 if you're interested in doing that, but for now it 939 00:52:11,830 --> 00:52:14,360 seems like I've run out of time and we'll have to sign off. 940 00:52:14,360 --> 00:52:17,440 >> So I want to thank you all very much for viewing. 941 00:52:17,440 --> 00:52:19,779 I'll post the slides that we have here online and also 942 00:52:19,779 --> 00:52:22,070 that handout that allows you to understand a little bit 943 00:52:22,070 --> 00:52:24,924 more the mathematics behind the wacky f-numbers, 944 00:52:24,924 --> 00:52:26,840 and I do encourage you to take a look at that. 945 00:52:26,840 --> 00:52:29,631 And so thank you very much for watching and I hope to see you soon. 946 00:52:29,631 --> 00:52:32,510 947 00:52:32,510 --> 00:52:33,010 Oh. 948 00:52:33,010 --> 00:52:34,490 Thank you, thank you. 949 00:52:34,490 --> 00:52:37,210 The illustrious audiences enjoys it. 950 00:52:37,210 --> 00:52:38,827