#include "helpers.h" // Convert image to grayscale void grayscale(int height, int width, RGBTRIPLE image[height][width]) { return; } // Reflect image horizontally void reflect(int height, int width, RGBTRIPLE image[height][width]) { return; } // Blur image void blur(int height, int width, RGBTRIPLE image[height][width]) { return; } // Detect edges void edges(int height, int width, RGBTRIPLE image[height][width]) { return; }