#include "bmp.h" // Convert image to grayscale void grayscale(int height, int width, RGBTRIPLE image[height][width]); // Reflect image horizontally void reflect(int height, int width, RGBTRIPLE image[height][width]); // Detect edges void edges(int height, int width, RGBTRIPLE image[height][width]); // Blur image void blur(int height, int width, RGBTRIPLE image[height][width]);